This creature enters with a +1/+1 counter on it. , Remove two +1/+1 counters from this creature: Destroy target artifact. Whenever this creature attacks while saddled, put a +1/+1 counter on it. Saddle 1
Cette créature arrive avec un marqueur +1/+1 sur elle. , retirez deux marqueurs +1/+1 de cette créature : Détruisez un artefact ciblé. À chaque fois que cette créature attaque tant qu'elle est sellée, mettez un marqueur +1/+1 sur elle. Seller 1
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Oracle
District Mascot
Creature — Dog Mount
This creature enters with a +1/+1 counter on it. {1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact. Whenever this creature attacks while saddled, put a +1/+1 counter on it. Saddle 1
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Règles
“Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.” [0000-00-00]
“Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield. [0000-00-00]
Creatures with saddle can attack or block as normal even if they aren’t saddled. [0000-00-00]
If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled. [0000-00-00]
You may activate a permanent’s saddle ability even if that permanent is already saddled. [0000-00-00]
An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker. [0000-00-00]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
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