Impressions

Binding the Old Gods - Bloomburrow Commander

  • Toutes les impressions
  • Binding the Old Gods - Duskmourn: House of Horror Commander (Peu commune) Binding the Old Gods - Bloomburrow Commander (Peu commune) Binding the Old Gods - Commander Masters (Peu commune) Binding the Old Gods - Kaldheim (Peu commune)

Informations

Impression anglaise

  • Binding the Old Gods
  • Enchantment — Saga
  • (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
    I — Destroy target nonland permanent an opponent controls.
    II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
    III — Creatures you control gain deathtouch until end of turn.

Impression française

  • Emprisonnement des dieux anciens
  • Enchantement : saga
  • (Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.)
    I — Détruisez un permanent non-terrain ciblé qu'un adversaire contrôle.
    II — Cherchez dans votre bibliothèque une carte de forêt, mettez-la sur le champ de bataille engagée, puis mélangez.
    III — Les créatures que vous contrôlez acquièrent le contact mortel jusqu'à la fin du tour.

Oracle

  • Binding the Old Gods
  • Enchantment — Saga

  • I — Destroy target nonland permanent an opponent controls.
    II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle your library.
    III — Creatures you control gain deathtouch until end of turn.

Règles

  • As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack. [0000-00-00]
  • Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to. [0000-00-00]
  • A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again. [0000-00-00]
  • Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield. [0000-00-00]
  • If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve. [0000-00-00]
  • Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters. [0000-00-00]
  • Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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