Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
The Eldrazi rampaged across Zendikar in a tide of chittering, heaving flesh.
Carence (Cette carte n'a pas de couleur.) Les créatures que vous contrôlez gagnent +2/+0 jusqu'à la fin du tour. Les créatures incolores que vous contrôlez acquièrent aussi l'initiative jusqu'à la fin du tour.
Les Eldrazi ravageaient Zendikar dans une marée de chairs soupirantes et caquetantes.
Oracle
Swarm Surge
Sorcery
Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
Règles
A colorless creature given first strike by Swarm Surge won’t lose first strike if it stops being colorless later in the turn. [2015-08-25]
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play. [2015-08-25]
A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost. [2015-08-25]
Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless. [2015-08-25]
Devoid works in all zones, not just on the battlefield. [2015-08-25]
If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid. [2015-08-25]
Cote
NM/MT :
0,10 €
Premium :
0,20 €
Classeurs
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