Whenever a creature with power 5 or greater comes into play under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.
"Never subtle nor cryptic is the reckoning of the mighty."
—Mayael the Anima
À chaque fois qu'une créature de force supérieure ou égale à 5 arrive en jeu sous votre contrôle, vous pouvez faire que Là où marchent les Anciens inflige 5 blessures à une cible, créature ou joueur.
« Le jugement des puissants n'est jamais subtile ou cryptique. »
—Mayael l'Anima
Oracle
Where Ancients Tread
Enchantment
Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.
Règles
The ability checks that creature's power only once: when that creature enters the battlefield. The trigger checks a creature's initial power upon being put on the battlefield, so it will take into account counters that it enters the battlefield with and static abilities that may give it a continuous power boost once it's on the battlefield (such as the one on Glorious Anthem). After the creature is already on the battlefield, boosting its power with a spell (such as Giant Growth), activated ability, or triggered ability won't allow this ability to trigger; it's too late by then. Once the ability triggers, it will resolve no matter what the creature's power may become while the ability is on the stack. [2008-10-01]
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