Wildwood Scourge enters the battlefield with X +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.
Le Fléau de bois sauvage arrive sur le champ de bataille avec X marqueurs +1/+1 sur lui. À chaque fois qu'au moins un marqueur +1/+1 est mis sur une autre créature non-Hydre que vous contrôlez, mettez un marqueur +1/+1 sur le Fléau de bois sauvage.
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Oracle
Wildwood Scourge
Creature — Hydra
Wildwood Scourge enters the battlefield with X +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.
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Rulings
Abilities that trigger when counters are put on a creature trigger when a creature enters the battlefield with counters and when a player puts counters on a creature. [0000-00-00]
Wildwood Scourge gets just one +1/+1 counter, no matter how many counters were put on the non-Hydra creature. [0000-00-00]
If you have two non-Hydra creatures with Wildwood Scourge’s ability (perhaps because they were mutated using the Ikoria: Lair of Behemoths mutate ability), putting a +1/+1 counter on any non-Hydra creature you control will cause the two abilities to trigger each other indefinitely. If no player takes an action to break this loop, the game ends in a draw. [0000-00-00]
Quotation
NM/MT :
not available
Foil :
not available
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